Map
Deluxe Office
A big deluxe office for some senator or crime lord. There is a holo-projector in the middle of the main room, and at the very bottom of the map the round thing is a turbolift.
Space Station Rooms
Some important places for players to interact after docking on a space station. This particular station was a mining rig, and pilots/crew could off-load their haul of ore and proceede directly to the pay windows. Then they could proceede directly to the cantina and blow it all!
Sentinel-class Landing Craft: Stock Deckplan (Labeled)
A deckplan for the Sentinel-class Landing Craft (in stock configuration). This deckplan is an original work, derived from the schematics in the Essential Guide to Vehicles and Vessels. This is the only known 'official' source of orthographic (Top, Front, Left) drawings of the Sentinel.
The Duro Crusader Starship
This 4-crew ship is rather nimble, yet packs quite a punch.
Medium: Photoshop
Jedi Rim Retreat
In the more remote parts of the galaxy it is unlikely there will be any permamently-staffed offices or enclaves for Jedi or Antarian Rangers. Nonetheless, the small groups of Jedi or Rangers who travel to those locations will wish a secure area in which they can rest, plan, meet or relax, free from political support or repurcussions. The Retreat above is representative of such a retreat or refuge, intended to support a small group of 6-12 Jedi or Rangers for short periods of time.
Whilst shut-down, or idle, for most of the time, it is staffed by a pair of small cleaning droids and a communications/protocol droid who forwards all relevant messages to the nearest staffed enclave. The walls and doors are secure: unless staffed, or the protocol droid receives the correct request and authorisation, the main door can only be unlocked and opened from the outside by someone with Force skills able to manipulate the small tumblers located inside the door (minimal Move Object skills).
More information can be found at [url=http://www.medjkainebula.info/]www.medjkainebula.info[/url]
Medium: CC2, Serif
Cob Class Shuttle
The Cob Class Shuttle is intended as a mainly intra-system or Planetary-hop shuttle for personnel and supplies. Carrying from 6-12 passengers and up to 32 tonnes of supplies, it may not be comfortable, but it is very functional.
It's Mon Calamari design influence can be seen in the curves - unfortuantely, their influence can make it difficult to fly for those not used to Mon Calamari designs.
More information at [url=http://www.medjkainebula.info/]www.medjkainebula.info/[/url]
Medium: CC2, Serif
Control Centre Close-Up
A closer view of the Control Centre. In this shot, it has a tunnel into the ridge behind: what is in the ridge? In others, their may be no tunnel. But the centre can be seen to have a Control tower, and a defensive laser cannon.
Related Images:
Control Centre Front View
Control Centre Main Plan
Control Centre Tower Plan
Moon Trading Station/Traffic Control Centre
http://www.medjkainebula.info/
Medium: CC2, Serif
Control Centre Tower Plan
The main Control Tower for the Outer Rim Stopover or Traffic Control Centre. Linked to the underlying centre by Turbolift, this has two comprehensive control stations and space for a number of other monitoring and communications staff. It would only be guarded during times of strife.
Related Images:
Control Centre Close-Up
Control Centre Front View
Control Centre Main Plan
Moon Trading Station/Traffic Control Centre
http://www.medjkainebula.info/
Medium: CC2, Serif
Dryworld Ranch Overview
An overview of a protected Rim-world Ranch, complete with factories, pens, living quarters, landing pad and ostentatious copse.
The buildings are protected by a series of steep dunes or hills, which coul doffer some protection to dust storms, but would also encourage large herds to keep away.
A full SW d20 description of the Ranch plus fencing, etc, can be found at [url= http://www.medjkainebula.info/]www.medjkainebula.info[/url]
Medium: CC2, Serif
Moon Trading Station/Traffic Control Centre
This can be used when characters have to land on a deserted world or on a almost-deserted moon in the less inhabited Outer Rim. It shows a Traffic Control or Stopover Centre, with warehousing for storage.
This shows a view from above, perhaps as the characters come into land. But is it used by smugglers? And what are the spoilheaps for?
Related Images:
Control Centre Close-Up
Control Centre Front View
Control Centre Main Plan
Control Centre Tower Plan
http://www.medjkainebula.info/
Medium: CC2, Serif
Control Centre Front View
Front View of Traffic Control Centre or RimWorld stopover, showing the control tower, exhaust flumes and main entrances.
Related Images:
Control Centre Close-Up
Control Centre Main Plan
Control Centre Tower Plan
Moon Trading Station/Traffic Control Centre
http://www.medjkainebula.info/
Medium: CC2, Serif
Control Centre Main Plan
The main layout of the Traffic Control/Stopover centre for the Outer Rim planets or isolated moons. It can be used as a stopover for characters in transit, as a base with a secret, or even a smugglers hideaway.
The walls and roof are a meter thick duracrete, and the guards have a Turbolift to a Quad Laser turret for defense...
Related Images:
Control Centre Close-Up
Control Centre Front View
Control Centre Tower Plan
Moon Trading Station/Traffic Control Centre
http://www.medjkainebula.info/
Medium: CC2, Serif
Dryworld Ranch (Detail)
Detail of the living and working areas of the Dryworld Ranch. In our game, Bantha and Nerf were processed here, and staff rode as well as drove, mainly to avoid the lethal dust-storms. The hills or dunes offer some protection from the storms.
Locations of major staff living quarters are provided, together with warehouses, repair facilities and the canning/ preserving factory.
Full details of the ranch can be found at [url=http://www.medjkainebula.info/]www.medjkainebula.info/[/url]
Medium: CC2, Serif
The Map of Reft Sector
This is The Corridor Run a famous trade route in the Reft Sector in the outer rim. All of our stories and adventures take place here.
Medium: Photoshop 7
Resistance-class Patrol Ship
This is the prototype of a new type of intra-system patrol craft from the Empire. Designed to be a nasty surprise to rebel attackers the ship features a unique shielding system.
This system is able to protect the ship against ion cannons. However the system created unsolvable problems and so the ship never went into service.
The sole prototype somehow made it's way to the black market where it was purchased by a small group of smugglers. With the addition of a hyperdrive the ship now is a smuggler's dream...
Medium: Photoshop
Red Shadow Deck 01
Apparently this turns up in Star Wars: Bounty Hunter. I dunno about that but here it is anyhoo.
This was a private request from Tom Goulden, and I have to give a huge thanks to Kris 'Eclipse' Vanderwater who was astonishingly helpful in the creation of the schematics.
See [url=/view.php?photo_id=2476]Exterior[/url]
See [url=/view.php?photo_id=2478]Deck 2[/url]
See [url=/view.php?photo_id=2479]Deck 3[/url]
Medium: Digital. Full version and more at [url=http://starwars-rpg.net/toris/stuffyards.shtml]TORIS[/url]
Red Shadow Deck 03
Apparently this turns up in Star Wars: Bounty Hunter. I dunno about that but here it is anyhoo.
This was a private request from Tom Goulden, and I have to give a huge thanks to Kris 'Eclipse' Vanderwater who was astonishingly helpful in the creation of the schematics.
See [url=/view.php?photo_id=2476]Exterior[/url]
See [url=/view.php?photo_id=2477]Deck 1[/url]
See [url=/view.php?photo_id=2478]Deck 2[/url]
Medium: Digital. Full version and more at [url=http://starwars-rpg.net/toris/stuffyards.shtml]TORIS[/url]
Red Shadow Deck 02
Apparently this turns up in Star Wars: Bounty Hunter. I dunno about that but here it is anyhoo.
This was a private request from Tom Goulden, and I have to give a huge thanks to Kris 'Eclipse' Vanderwater who was astonishingly helpful in the creation of the schematics.
See [url=/view.php?photo_id=2476]Exterior[/url]
See [url=/view.php?photo_id=2477]Deck 1[/url]
See [url=/view.php?photo_id=2479]Deck 3[/url]
Medium: Digital. Full version and more at [url=http://starwars-rpg.net/toris/stuffyards.shtml]TORIS[/url]
2WB Deckplan
Bit of fun, inspired by Liberty's Meelina.
This is the Have-A-Look, a busted up cheap Mobquet 2WB light freighter hauler, with bolt on ventral field container frame (omitted on plan view for clarity).
A small ship designed to be used for short haul trips, the 2WB (2 Wanki Bantha, since it features two Wanki Bantha ion engines) was an extraordinarily cheap vessel, popular with lower budget people. Mobquet were able to prduce the ship at a low price for several reasons; the hull is really just a gesture, barely capable of keeping the atmsphere in. The engines are pathetic. There are virtually no measures taken with passenger comfort in mind, and the aethstetics of the ship were completely ignored. The 2WB features no shields, no sensors and no weapons. Nor does it have the power capacity to mount them. The vessel's ridiculously underpowered particle shielding system cannot really cope, and as a consequence, most 2WBs are riddled with dents, and microfractures.
It's pure fluke that these clunky slow haulers are virtually indestructible. They operate perfectly comfortably even after extensive damage that would cripple any other ship. Their spaceframes are frighteningly basic, but pilots have brought 2WB's home with their primary matrices out of whack by as much as 47%, albeit, usually whilst wearing full environment suits.
The engines are so basic that they are either perfectly functional, or completely dead lumps of metal.
Anyhoo, like I said, bit of fun, but some might just like it enough for a game or two.
See [url=/view.php?photo_id=2471]Exterior[/url]
Medium: Digital. Full version and more at [url=http://starwars-rpg.net/toris/stuffyards.shtml]TORIS[/url]
YT-4010 Interior
Futuroid Corellianesque Scouty-freighter gubbins.
See [url=/view.php?photo_id=2452]Exterior[/url]
Medium: Digital. Full version and more at [url=http://starwars-rpg.net/toris/stuffyards.shtml]TORIS[/url]
Skanaw frigate, deck section D
The Skanaw class patrol frigate, as seen on IDN
See the Exterior View.
See Deck Section A.
See Deck Section B.
See deck Section C.
Medium: Digital. Full version and more at Toris
Dashing Freighter Plan View
Requested by Dashdar.
See the Side Elevation.
See Deck 1.
See Deck 2.
See Deck 3.
Medium: Digital. Full version and more at Toris
Dashing Freighter Deck 01
Requested by Dashdar
See the Plan View.
See the Side Elevation.
See Deck 2.
See Deck 3.
Medium: Digital. Full version and more at Toris
Skanaw frigate, deck section A
The Skanaw class patrol frigate, as seen on IDN
See the Exterior View.
See Deck Section B.
See Deck Section C.
See Deck Section D.
Medium: Digital. Full version and more at Toris
Dashing Freighter Deck 3
Requested by Dashdar
See the Plan View.
See the Side Elevation.
See Deck 1.
See Deck 2.
Medium: Digital. Full version and more at Toris
Skanaw frigate, deck section C
The Skanaw class patrol frigate, as seen on IDN
See the Exterior View.
See Deck Section A.
See Deck Section B.
See Deck Section D.
Medium: Digital. Full version and more at Toris
YT-1760
A YT-1760, requested by Ineti.
See the Deckplan.
Medium: Digital. Full version and more at Toris
Dashing Freighter Side Elevation
Requested by Dashdar
See the Plan View.
See Deck 1.
See Deck 2.
See Deck 3.
Medium: Digital. Full version and more at Toris
YT-1760 Deckplan
A YT-1760 deckplan, as requested by Ineti.
See the Exterior View.
Medium: Digital. Full version and more at Toris
Dashing Freighter Deck 2
Requested by Dashdar
See the Plan View.
See the Side Elevation.
See Deck 1.
See Deck 3.
Medium: Digital. Full version and more at Toris