Ithorian Martial Arts Initiate[Hisham]

Lanin

Member since: 2007
Location
Canada

Here's the full backstory/submission for the game I intend to run him in, but I realy, REALY, like this character concept and fully intend to put him in my folio of entry level characters. Anyway, here gose:

My name is Adar HaeDoron. I am, as you may have noticed already, an Ithorian. My life, from the first time I can recall has been in the School of Hidden Wisdom. As far as I have been able to discover I was deposited upon the School's doorstep in my third year. I have no memory of parents or siblings, only schooling. While most in the school focus on blades of various flavors, I have been steadily instructed by a master of the art of hand to hand combat. He is a graceful and well learned Quaren who gose by the name Zahn. His is not a typical name for his race, but none in the School know of any other name for him, and so it is his so long as he remains with us. He teaches combat as but a window into the mind... to better understand ones self you must first be disciplined enough to listen. Martial arts teach this. I am Zahn's, or rather was Zahn's only pupil. I have been traveling the galaxy now for eight months, on my own, broadening my understanding of the great collective consciousness that encompasses all sentient life in our galaxy. At the behest of Zahn, I left the secret School of Hidden Wisdom in my twentieth year just as he received a new student, an Arcanian female. Her pale white eyes speak of the horrors of a life in the gutter. She never speaks and only rarely makes eye contact. She is in good hands though, and thus I venture forth. I have heard rumors of the Jedi fleeing persecution. The ex-defenders of the galaxy seem to be in a spot of trouble, and I mean to find out why. This new Emperor has some radical ideas, but all persons with newfound power seem to develop those. We shall see what becomes of him.

Personality:

Adar Haedoron is quiet and deliberate. His Martial Arts form reflects his pace of thought and view of the universe and himself. His strikes are precise and fluid, his mind flowing through each action and conversation like water through a granite block. Slow, deliberate, and unabated. While he has the capacity for sudden action and speech, it always seems out of his comfort zone and character. He is well versed in biology and has high mental fortitude for one so young. He is always ready to learn and glad to help those in need.

Physical Description:

As an Ithorian, Adar is of average build but substantially more fleet of foot and has quicker reactions. His Lithe build and piercing black, seemingly Pupilless, eyes give him and unintentionally dangerous look. His clothing is gray and close fitting, all except his trench coat made of brown leather. The coat is relatively old and a bit worn on the elbows and over the knees, even though it is only about six months' old. His backpack carries some changes of clothes and some workout materials, in addition to his sleeping roll and canteen and other survival supplies. He wears a knife at his waist for use in his ventures into the wilder regions of the planets he visits. He generally stays at hospices when he can find them or in the wilds of the planet. His leathery skin is a mottled gray with brown flecks making his clothing seem almost a part of him.

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Here are his SAGA Edition stats... I don't know if anyone cares, but I think Stats can also be used to paint or compleet a mental picture of an RPG character.

Adar HaeDroron CL 1
Scout 1
Destiny Points 1; Force Points 5; Dark Side: 0
Init +6; Senses: Perception +7
Languages: Ithorese, Basic, Cerean, Zabrak
Destiny: X (Unknown)
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Defenses Ref 15 (Flatfoot 13), Fort 13, Will 15
HP 25; Threshold 13
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Speed 6 squares
Melee Unarmed +0 (1d6+1)
Melee Combat Knife +0 (1d4+0)
Base Atk +0; Grp +0
Atk Options
Special Actions Shake It Off, Bellow, Reroll Survival
Force Powers Known (Use the Force +XX, X unassigned):
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Abilities Str: 10(+0), Dex: 12(+1), Con: 13(+1), Int: 15(+2), Wis: 15(+2), Cha: 14(+2)
Talents: Evasion
Feats: Martial Arts, Shake it Off, Skill Focus (Know[Life Sciences]), WP(Pistols, Rifles, Simple)
Skills: (Untrained Base Check +0) Climb (+5), Endurance (+6), Initiative (+6), Jump (+5), Knowledge [Life Sciences] (+12), Perception (+7), Survival (+7)
Possessions: Combat Gloves, Combat Knife, Street Clothes, Martial Arts Initiate Garb, Backpack, Comlink, Datapad (10 data cards), All-Temp Cloak, Utility Belt. Cedits: $20
GM Bonus: